Dungeons and Dragons (2010)

Dungeons and Dragons

When you write a comic for the Dungeons and Dragons game, there are a few things you can expect from the story. As the writers and artist can not drastically change the universe which has been building for a few decades, readers can expect a certain level of uniformity when dealing with the world. Additionally, since the comics have historically acted more as a supplement and possible marketing hook, one can expect characters and setting to not stray too far off the path. When you read a Dungeons and Dragons…

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