DARK SOULS 3

The problem with reviewing Dark Souls 3 is that it’s all too easy to find yourself reviewing the series as a whole. Not a lot changes between incarnations and that which does change – setting, enemy layout, the story being told – changes only enough to be new. It’s clever but that’s nothing new, all that’s changed is the specifics of that design. With this in mind, coupled with the fact that this seems to be the last, this review will be something of a retrospective, taking a look at…

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