Sand Castles: Adventures in Design

I really couldn’t come up with a snappy title for this article so we are going with Sand Castles. I believe it works for now but I could change it in the future. “Sandbox” games are a term which describes open ended tabletop adventuring where the players make choices which leads to further development in the story. This type of adventure design contracts the much maligned “Railroad” story where player’s choices mean little in terms of where the narrative travels. Sandbox adventures lay at the core of RPG design with…

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