Hand of Fate

The trick when describing something like “Hand of Fate” is to keep yourself from talking solely about what it’s not. It’s a card game, except not really, what with the third person combat ultimately deciding most of your fate. It’s an RPG, except you don’t really level up or travel anywhere, and spend most of your time collecting cards. It’s a dungeon crawler, except you spend the entire game sat at a table, watching a hooded man with a voice like honeyed pork smugly performing card-tricks and occasionally calling you…

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